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Mindy Indy

Independent Cartoonist

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TNH animation done!

TNH mtv

TNH, the animated short I worked on with Kyle Baker, premiered on MTV Geek recently!  (NOTE:  There is violence and swearing, so if you're a kid, don't click the links.)  It's more of an "adult swim" kind of cartoon.  I mainly animated individual characters in Blender, After Effects, and Photoshop.  Some scenes I animated are:  The funny looking crowd watching the pole dancers, close ups of legs dancing, a LOT of the komodo dragon scenes, the glass shattering with girl screaming, some of the stairs chase scene, the peep driving the car, the baby animals looking with fright, the bunny flying in the air, and the cooked chicken, among others.  There's too much to say in one blog post about the process of animating, but please watch and enjoy!

tags: animation, Kyle Baker, mindy indy, Mindy Steffen, MTV, MTV Geek, The Daily Misfortune, TNH
categories: The Daily Misfortune
Wednesday 08.22.12
Posted by Mindy Steffen
 

Gangsta

This week I've been learning a lot more about creating the 3D characters in Blender - a bit more tricky that animating them (I guess it depends who you ask!)  The above image is a character from a new 3D comic of Kyle Baker's.  He needed to make lots of gangsters, so he gave me the file of this basic gangster (above) and wanted me to change their clothes, hair, skin tone, etc so it would create many individual gangsters quickly.

You can not only change the color of a character's clothes, but "map" a texture onto it.  This was my favorite part!  Above, the black+yellow striped square was an image I found online and modified.  I picked all kinds of funky textures for the different characters, to which Kyle said "What kind of gang IS this??"  see below:

That's what happens when you put me in charge of outfits :)

Wrapping up the TNH animation.  It's in the final editing stage.  Above is a screen shot of me animating the chick, Officer Peep, driving a car.  Yes, it's a cartoon so s/he (we haven't decided it's gender) really can drive that way!  See the animation in the TNH2 link from last week's post.

In other news, drew more Aer Head yesterday (finally!) but that's for another post.  I also don't have a scanner at the moment.

tags: 3D, AER HEAD, animation, Blender, character, characters, comic, Kyle Baker, mindy indy, Mindy Steffen, process, TNH
categories: Uncategorized
Thursday 04.26.12
Posted by Mindy Steffen
 

TNH

It's been awhile, but mindy indy has been pretty busy!  Since the NY comic con, I've been all over the place.  Took a figure drawing for graphic novelists class back in the fall, got another small comic coloring gig, moved apartments.  Coloring on Marvel's Deadpool Max ended, but I've still been working a lot with Kyle Baker on lots of stuff.  Mostly, this animation called TNH (Tortoise and Hare).  Take a look at some clips:

TNH 1

TNH 2

Learning 3D was tricky at first, but luckily Kyle had faith in me.  We use a program called Blender - it's free online.

There is too much to say about everything that went into this in one post.  I'm also going to keep my posts shorter so it doesn't take forever to do - maybe I'll post more often that way :)

As for Aer Head, the figure drawing class really helped, although I'm drawing some parts over and fixing some things.  Lately, I've had lots of inspiration for the comic series I'm doing after Aer Head, so I've been sketching that a lot.  When inspiration strikes, you just gotta go with it.  It's good to have multiple projects going at once.  Anyhow, things are still in the works, but I'm all over the place with projects!

tags: 3D, AER HEAD, animation, Blender, DeadPool Max, Kyle Baker, mindy indy, New York Comic Con, TNH
categories: Uncategorized
Thursday 04.19.12
Posted by Mindy Steffen
 

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